ARK WORLD SYSTEMS

World Features & Supported Maps

Explore PRİMEORDİAL's cluster engineering, verified gameplay systems, and actively hosted ARK map catalog.

CLUSTER TOPOLOGY

Synchronized Cluster Mesh

Seamless Cross-ARK Travel

Dedicated cluster topology safeguarding survivor, inventory, and creature transfers across active PvP worlds while keeping PvE sanctuaries strictly isolated.

LIVE TELEMETRY

Verified Live Telemetry

Direct Valve A2S Query Engine

Zero inflated or simulated player counts. Server reachability, active survivors, capacity, map state, and query latency are polled directly from the dedicated host.

FAIR PLAY

Fair-Play & Audited Governance

Zero-Tolerance Anti-Exploit Policy

Strict enforcement against undermeshing and obelisk blocking, backed by fully audit-logged administrative operations with zero hidden favoritism.

WORLD EVENTS

Curated World Expeditions

Boss Hunts & Tribal Arenas

Scheduled arena clashes, relic hunts, and seasonal tribal campaigns enriching the core survival loop—with every rule and verified server setting published transparently.

Supported Map Catalog

The Island
TROPICAL / VOLCANICUNKNOWN

The Island

Dense prehistoric rainforests, lethal swamps, frozen northern ridges, and an active volcanic Tek Cave beneath three towering obelisks. Balanced resource zones and classic guardian boss arenas.

  • Broodmother, Megapithecus & Dragon Arenas
  • Tek Cave & Overseer Ascension
  • Deep Pelagic Caverns
Assigned Server: PRİMEORDİAL #1 — The Island
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Ragnarok
HIGHLANDS / WYVERN TRENCHUNKNOWN

Ragnarok

Expansive highlands, storm-battered coasts, active volcanic Wyvern trenches, and ruined citadels built for large-scale tribal warfare and grand prehistoric expeditions.

  • Volcanic & Ice Wyvern Trenches
  • Griffin Canyons
  • Desert & Dungeon Labyrinths
Assigned Server: PRİMEORDİAL #2 — Ragnarok
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Fjordur
GLACIAL / REALMSUNKNOWN

Fjordur

Aurora-lit frozen archipelagos connected to the realms of Jotunheim, Vanaheim, and Asgard—delivering multi-layered exploration and apex world-boss encounters.

  • Asgard, Jotunheim & Vanaheim Realms
  • Fenrisúlfr & Mini-Bosses
  • Runestone Lore Progression
Assigned Server: PRİMEORDİAL #3 — Fjordur
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Valguero
CHALK CLIFFS / ABYSSUNKNOWN

Valguero

Sweeping pine valleys and Deinonychus crags above ground, paired with a bioluminescent Aberrant trench and subterranean ocean deep beneath the crust.

  • Deinonychus Cliff Nests
  • Subterranean Emerald Forest
  • Triple Guardian Arena
Assigned Server: PRİMEORDİAL Sanctuary — Valguero
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Core Fair-Play Code

R-01 • GENERAL

Zero Tolerance for Undermeshing & Game Exploits

Entering terrain mesh boundaries, abusing line-of-sight exploits against turrets, or attempting duplication glitches results in permanent cluster removal.

R-02 • BUILDING

No Blocking Obelisks, Artifact Paths, or Beach Spawns

Sealing artifact progression caves, obstructing Obelisk terminals, or trapping fresh survivor spawn zones with structures or turrets is prohibited.

R-03 • PVP

Respect Tribe & Alliance Limits

Circumventing configured tribe member or alliance caps through unofficial multi-tribe teaming during raids is subject to administrative enforcement.

R-04 • CHAT

Community Conduct & Personal Privacy

Competitive banter is part of survival, while hate speech, doxxing, harassment, and external server spam are strictly forbidden.